words, which, though not without criticism, say:
This isn't my Hobbit, but after reading it twice through, I am almost certain it would have been if I was eleven in 2014. Anders has crafted a tale filled with ages-old themes and lessons that I think are often missing from a lot of today's fantasy, be it Middle-Grade or Adult. Friendship, Courage, Intelligence, and Trust--these are things that are often assumed to be in the background of every children's novel, but rarely are they talked about openly and pursued passionately, let alone done well. I believe this to be a major reason why I dislike Rick Riordan's Percy Jackson series so much--when it is done out in the open it is too campy to my taste, and when it hidden in the background I just don't care. Anders falls more in with JK Rowling and Lloyd Alexander, so much so with the latter that I almost felt like I was reading The Book of Three (another classic everyone should read.) To put a point on it, I was taken on a great adventure and learned something.Meanwhile, I'm interviewed on Adventures in SciFi Publishing. I used to be a frequent guest of the show, though haven't been on since host/founder Shaun Farrell stepped away. Now Shaun has returned (yay!) and I join him, Moses Siregar, and Brent Bowen for a discussion of:
- Worldbuilding with the help of modern technology;
- Gaming culture and how that works in medieval societies;
- The distinction between YA and middle grade writing;
- Traveling to Norway to research the setting and cultural inspiration for Norrengard;
- Working with Robert Lazzarreti;
- The incredible video game found on the Thrones and Bones website, not mention other media tie-in products and experiences!
- Fractal Terrains 3, which Lou used to design his world;
- Shooting Vikings (context in the interview!);
- How important gaming can be to developing world-building skills. Lou loves Skyrim, by the way;
- Testing the module for the Thrones and Bones game with Howard Andrews Jones, Howard Tayler, Scott Lynch, Dave Gross, and Saladin Ahmed.
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